Needs, gathering, inventory, crafting, base building and versioned saves – typed, tested, ready to extend.
Godot Survival Core: a Godot 4 survival crafting starter kit and project template in typed GDScript. Free MIT Lite on GitHub (48 headless tests), Pro €12.00 on itch.io (144 headless tests).

Engine: Godot 4.7 (tested on 4.7.2) · Language: typed GDScript · Version 0.4.0 · Run tests: bash tools/run_tests.sh
| Feature | Lite (free, MIT) | Pro (€12.00, EULA) |
|---|---|---|
| SurvivalStats: hunger/thirst, starvation, regen | ✅ | ✅ |
| DayNightClock | ✅ | ✅ + demo light tint and music crossfade |
| Inventory (slots, stacks) | ✅ | ✅ |
| RecipeBook (data-driven crafting) | ✅ hand crafting | ✅ + crafting stations |
| Gatherable resource nodes | ✅ | ✅ |
| BuildGrid + BaseBuilder (near-X rules, storage, stations) | – | ✅ |
| SaveGame (versioned JSON, migrations) + WorldNodes | – | ✅ |
| Content data (content.json) | Small sample | ✅ full set |
| Playable demo: controller, HUD, inventory grid, crafting & chest UI, placement ghost | Minimal example scene | ✅ |
| Art + music (Ninja Adventure, Kenney – CC0) | – | ✅ |
| Headless tests | Lite subset | ✅ 144 checks |
| Licence | MIT | Commercial EULA (per seat) |





Ninja Adventure by Pixel-boy & AAA (most art + music) and Kenney (sfx, icons) – all CC0.
Lite is free under the MIT License. Pro is sold under a commercial per-seat EULA: you can ship unlimited commercial and non-commercial games; you may not resell or redistribute the kit's source or assets as a template. Bundled art/audio is CC0.
Code and docs written with AI coding agents. Machine-readable summary: llms.txt.